Caracteristici generale
Pluginul permite restrictionarea anumitor arme pe server in functie de jucator, ofera posibilitatea de a schimba sunetele de restrictie si implementeaza un sistem de warmup.
Cvars
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: ak47
// -
// Default: "-1"
sm_restrict_ak47_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: ak47
// -
// Default: "-1"
sm_restrict_ak47_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: aug
// -
// Default: "-1"
sm_restrict_aug_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: aug
// -
// Default: "-1"
sm_restrict_aug_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: awp
// -
// Default: "-1"
sm_restrict_awp_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: awp
// -
// Default: "-1"
sm_restrict_awp_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: c4
// -
// Default: "-1"
sm_restrict_c4 "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: deagle
// -
// Default: "-1"
sm_restrict_deagle_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: deagle
// -
// Default: "-1"
sm_restrict_deagle_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: defuser
// -
// Default: "-1"
sm_restrict_defuser "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: elite
// -
// Default: "-1"
sm_restrict_elite_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: elite
// -
// Default: "-1"
sm_restrict_elite_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: famas
// -
// Default: "-1"
sm_restrict_famas_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: famas
// -
// Default: "-1"
sm_restrict_famas_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: fiveseven
// -
// Default: "-1"
sm_restrict_fiveseven_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: fiveseven
// -
// Default: "-1"
sm_restrict_fiveseven_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: flashbang
// -
// Default: "-1"
sm_restrict_flashbang_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: flashbang
// -
// Default: "-1"
sm_restrict_flashbang_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: g3sg1
// -
// Default: "-1"
sm_restrict_g3sg1_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: g3sg1
// -
// Default: "-1"
sm_restrict_g3sg1_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: galil
// -
// Default: "-1"
sm_restrict_galil_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: galil
// -
// Default: "-1"
sm_restrict_galil_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: glock
// -
// Default: "-1"
sm_restrict_glock_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: glock
// -
// Default: "-1"
sm_restrict_glock_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: hegrenade
// -
// Default: "-1"
sm_restrict_hegrenade_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: hegrenade
// -
// Default: "-1"
sm_restrict_hegrenade_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: knife
// -
// Default: "-1"
sm_restrict_knife_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: knife
// -
// Default: "-1"
sm_restrict_knife_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: m249
// -
// Default: "-1"
sm_restrict_m249_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: m249
// -
// Default: "-1"
sm_restrict_m249_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: m3
// -
// Default: "-1"
sm_restrict_m3_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: m3
// -
// Default: "-1"
sm_restrict_m3_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: m4a1
// -
// Default: "-1"
sm_restrict_m4a1_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorist. Weapon: m4a1
// -
// Default: "-1"
sm_restrict_m4a1_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: mac10
// -
// Default: "-1"
sm_restrict_mac10_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: mac10
// -
// Default: "-1"
sm_restrict_mac10_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: mp5navy
// -
// Default: "-1"
sm_restrict_mp5navy_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: mp5navy
// -
// Default: "-1"
sm_restrict_mp5navy_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: nvgs
// -
// Default: "-1"
sm_restrict_nvgs_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: nvgs
// -
// Default: "-1"
sm_restrict_nvgs_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: p228
// -
// Default: "-1"
sm_restrict_p228_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: p228
// -
// Default: "-1"
sm_restrict_p228_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: p90
// -
// Default: "-1"
sm_restrict_p90_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: p90
// -
// Default: "-1"
sm_restrict_p90_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: scout
// -
// Default: "-1"
sm_restrict_scout_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: scout
// -
// Default: "-1"
sm_restrict_scout_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: sg550
// -
// Default: "-1"
sm_restrict_sg550_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: sg550
// -
// Default: "-1"
sm_restrict_sg550_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: sg552
// -
// Default: "-1"
sm_restrict_sg552_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: sg552
// -
// Default: "-1"
sm_restrict_sg552_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: smokegrenade
// -
// Default: "-1"
sm_restrict_smokegrenade_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: smokegrenade
// -
// Default: "-1"
sm_restrict_smokegrenade_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: tmp
// -
// Default: "-1"
sm_restrict_tmp_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: tmp
// -
// Default: "-1"
sm_restrict_tmp_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: ump45
// -
// Default: "-1"
sm_restrict_ump45_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: ump45
// -
// Default: "-1"
sm_restrict_ump45_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: usp
// -
// Default: "-1"
sm_restrict_usp_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorist. Weapon: usp
// -
// Default: "-1"
sm_restrict_usp_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: vest
// -
// Default: "-1"
sm_restrict_vest_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: vest
// -
// Default: "-1"
sm_restrict_vest_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: vesthelm
// -
// Default: "-1"
sm_restrict_vesthelm_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: vesthelm
// -
// Default: "-1"
sm_restrict_vesthelm_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: xm1014
// -
// Default: "-1"
sm_restrict_xm1014_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: xm1014
// -
// Default: "-1"
sm_restrict_xm1014_t "-1"
Warmup Cvars
// If 1 disables ff during warmup. If 0 leaves ff enabled
// -
// Default: "1"
sm_warmup_disable_ff "1"
// Enable warmup.
// -
// Default: "1"
sm_warmup_enable "1"
// Weather or not give infinite grenades if warmup weapon is grenades
// -
// Default: "1"
sm_warmup_infinite "1"
// Respawn players during warmup
// -
// Default: "1"
sm_warmup_respawn "1"
// Time after death before respawning player
// -
// Default: "0.5"
sm_warmup_respawn_time "0.5"
// How long in seconds warmup lasts
// -
// Default: "45"
sm_warmup_time "45"
Other Cvars
Comenzi
Usage sm_restrict <weapon|all|group> <amount> <both|ct|t>
Cerinte de compatibilitate
Instructiuni de instalare
Pluginul permite restrictionarea anumitor arme pe server in functie de jucator, ofera posibilitatea de a schimba sunetele de restrictie si implementeaza un sistem de warmup.
Cvars
Reveal:
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: ak47
// -
// Default: "-1"
sm_restrict_ak47_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: ak47
// -
// Default: "-1"
sm_restrict_ak47_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: aug
// -
// Default: "-1"
sm_restrict_aug_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: aug
// -
// Default: "-1"
sm_restrict_aug_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: awp
// -
// Default: "-1"
sm_restrict_awp_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: awp
// -
// Default: "-1"
sm_restrict_awp_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: c4
// -
// Default: "-1"
sm_restrict_c4 "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: deagle
// -
// Default: "-1"
sm_restrict_deagle_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: deagle
// -
// Default: "-1"
sm_restrict_deagle_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: defuser
// -
// Default: "-1"
sm_restrict_defuser "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: elite
// -
// Default: "-1"
sm_restrict_elite_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: elite
// -
// Default: "-1"
sm_restrict_elite_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: famas
// -
// Default: "-1"
sm_restrict_famas_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: famas
// -
// Default: "-1"
sm_restrict_famas_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: fiveseven
// -
// Default: "-1"
sm_restrict_fiveseven_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: fiveseven
// -
// Default: "-1"
sm_restrict_fiveseven_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: flashbang
// -
// Default: "-1"
sm_restrict_flashbang_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: flashbang
// -
// Default: "-1"
sm_restrict_flashbang_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: g3sg1
// -
// Default: "-1"
sm_restrict_g3sg1_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: g3sg1
// -
// Default: "-1"
sm_restrict_g3sg1_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: galil
// -
// Default: "-1"
sm_restrict_galil_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: galil
// -
// Default: "-1"
sm_restrict_galil_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: glock
// -
// Default: "-1"
sm_restrict_glock_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: glock
// -
// Default: "-1"
sm_restrict_glock_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: hegrenade
// -
// Default: "-1"
sm_restrict_hegrenade_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: hegrenade
// -
// Default: "-1"
sm_restrict_hegrenade_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: knife
// -
// Default: "-1"
sm_restrict_knife_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: knife
// -
// Default: "-1"
sm_restrict_knife_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: m249
// -
// Default: "-1"
sm_restrict_m249_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: m249
// -
// Default: "-1"
sm_restrict_m249_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: m3
// -
// Default: "-1"
sm_restrict_m3_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: m3
// -
// Default: "-1"
sm_restrict_m3_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: m4a1
// -
// Default: "-1"
sm_restrict_m4a1_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorist. Weapon: m4a1
// -
// Default: "-1"
sm_restrict_m4a1_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: mac10
// -
// Default: "-1"
sm_restrict_mac10_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: mac10
// -
// Default: "-1"
sm_restrict_mac10_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: mp5navy
// -
// Default: "-1"
sm_restrict_mp5navy_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: mp5navy
// -
// Default: "-1"
sm_restrict_mp5navy_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: nvgs
// -
// Default: "-1"
sm_restrict_nvgs_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: nvgs
// -
// Default: "-1"
sm_restrict_nvgs_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: p228
// -
// Default: "-1"
sm_restrict_p228_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: p228
// -
// Default: "-1"
sm_restrict_p228_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: p90
// -
// Default: "-1"
sm_restrict_p90_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: p90
// -
// Default: "-1"
sm_restrict_p90_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: scout
// -
// Default: "-1"
sm_restrict_scout_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: scout
// -
// Default: "-1"
sm_restrict_scout_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: sg550
// -
// Default: "-1"
sm_restrict_sg550_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: sg550
// -
// Default: "-1"
sm_restrict_sg550_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: sg552
// -
// Default: "-1"
sm_restrict_sg552_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: sg552
// -
// Default: "-1"
sm_restrict_sg552_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: smokegrenade
// -
// Default: "-1"
sm_restrict_smokegrenade_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: smokegrenade
// -
// Default: "-1"
sm_restrict_smokegrenade_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: tmp
// -
// Default: "-1"
sm_restrict_tmp_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: tmp
// -
// Default: "-1"
sm_restrict_tmp_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: ump45
// -
// Default: "-1"
sm_restrict_ump45_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: ump45
// -
// Default: "-1"
sm_restrict_ump45_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: usp
// -
// Default: "-1"
sm_restrict_usp_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorist. Weapon: usp
// -
// Default: "-1"
sm_restrict_usp_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: vest
// -
// Default: "-1"
sm_restrict_vest_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: vest
// -
// Default: "-1"
sm_restrict_vest_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: vesthelm
// -
// Default: "-1"
sm_restrict_vesthelm_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: vesthelm
// -
// Default: "-1"
sm_restrict_vesthelm_t "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon: xm1014
// -
// Default: "-1"
sm_restrict_xm1014_ct "-1"
// -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists. Weapon: xm1014
// -
// Default: "-1"
sm_restrict_xm1014_t "-1"
Warmup Cvars
Reveal:
// If 1 disables ff during warmup. If 0 leaves ff enabled
// -
// Default: "1"
sm_warmup_disable_ff "1"
// Enable warmup.
// -
// Default: "1"
sm_warmup_enable "1"
// Weather or not give infinite grenades if warmup weapon is grenades
// -
// Default: "1"
sm_warmup_infinite "1"
// Respawn players during warmup
// -
// Default: "1"
sm_warmup_respawn "1"
// Time after death before respawning player
// -
// Default: "0.5"
sm_warmup_respawn_time "0.5"
// How long in seconds warmup lasts
// -
// Default: "45"
sm_warmup_time "45"
Other Cvars
Reveal:
// Set to 0 to allow awp pickup ONLY if it is under the max allowed. Set to 1 to use sm_allow_restricted_pickup method.
// -
// Default: "1"
sm_allow_awp_pickup "1"
// Set to 0 to ONLY allow pickup if under the max allowed. Set to 1 to allow restricted weapon pickup
// -
// Default: "0"
sm_allow_restricted_pickup "0"
// If enabled will count bots in per player restricts
// -
// Default: "1"
sm_perplayer_bots "1"
// If enabled will restrict awp per player count
// -
// Default: "0"
sm_perplayer_restrict "0"
// If enabled will count specs in per player restricts
// -
// Default: "1"
sm_perplayer_specs "1"
// Enables admin immunity so admins can buy restricted weapons Default flag is reserved flag. Override sm_restrict_immunity_level to change.
// -
// Default: "0"
sm_weapon_restrict_immunity "0"
// Sound to play when a weapon is restricted (leave blank to disable)
// -
// Default: "sound/buttons/weapon_cant_buy.wav"
sm_restricted_sound "sound/buttons/weapon_cant_buy.wav"
// -
// Default: "1"
sm_allow_awp_pickup "1"
// Set to 0 to ONLY allow pickup if under the max allowed. Set to 1 to allow restricted weapon pickup
// -
// Default: "0"
sm_allow_restricted_pickup "0"
// If enabled will count bots in per player restricts
// -
// Default: "1"
sm_perplayer_bots "1"
// If enabled will restrict awp per player count
// -
// Default: "0"
sm_perplayer_restrict "0"
// If enabled will count specs in per player restricts
// -
// Default: "1"
sm_perplayer_specs "1"
// Enables admin immunity so admins can buy restricted weapons Default flag is reserved flag. Override sm_restrict_immunity_level to change.
// -
// Default: "0"
sm_weapon_restrict_immunity "0"
// Sound to play when a weapon is restricted (leave blank to disable)
// -
// Default: "sound/buttons/weapon_cant_buy.wav"
sm_restricted_sound "sound/buttons/weapon_cant_buy.wav"
Comenzi
Usage sm_restrict <weapon|all|group> <amount> <both|ct|t>
- sm_restrict — Restricts weapon
- sm_unrestrict — Unrestricts weapon
- sm_knives — Sets next round as knife round
- sm_pistols — Sets next round as pistol round
- sm_dropc4 — Forces the bomb to be dropped
- sm_reload_restrictions — Reloads restrictions
- sm_remove_restricted — Removes players restricted weapons
Cerinte de compatibilitate
- Counter-Strike: Global Offensive
- SourceMod
Instructiuni de instalare