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Practice Mode

CS:GO Practice Mode 1.3.4

Caracteristici principale

Acest addon permite jucatorilor sau echipelor sa dezvolte sesiuni de antrenament. Vizualizati acest videoclip pentru o prezentare mai buna si pentru a observa mai amanuntit sistemul si optiunile acestuia o data instalat pe server.
  • Deseneaza traiectorii de grenade daca sv_grenade_trajectory este activat (deoarece nu functioneaza pe serverele dedicate)
  • Adauga noi cvar-uri pentru a oferi setari suplimentare de practice (bani infiniti, noclip fara a avea nevoie de sv_cheats activat)
  • Poate salva locatiile grenadelor/unghiurile de ochi ale utilizatorilor cu un nume si o descriere pentru acestea (datele despre grenade sunt salvate intr-un fisier pe server in addons/sourcemod/data/practicemode/grenades
  • Utilizatorii pot accesa grenadele salvate ale oricarui jucator pentru a le invata sau a le revizui
  • Afiseaza un meniu cu setari de comutare pentru a seta cvar-uri de practice definite in addons/sourcemod/configs/practicemode.cfg
  • Pastreaza istoricul grenadelor pe harta curenta, astfel incat puteti folosi .back si .forward pentru a vedea toate locurile din care ati aruncat grenade in sesiunea curenta
  • Poate reda lansarile de grenade pentru testare, fie in mod izolat, fie in contextul unei executii cronometrate complete

Comenzi

  • .setup — afiseaza meniul de practice mode
  • .prac — porneste practice mode si afiseaza meniul de .setup
  • .help — afiseaza o pagina in care sunt prezente informatii utile
  • .settings — deschide meniul de setari pentru client
  • .exitprac — paraseste meniul de practice mode
Reveal: 

Salvare pozitii pentru granade

  • .nades [filter] — afiseaza un meniu pentru a selecta pozitiile de grenade salvate; .nades fara niciun argument afiseaza toate grenadele; filtrul poate fi oricare dintre urmatoarele: ID-urile grenadelor, numele categoriei, numele jucatorului sau o parte din numele grenadei
  • .cats — afiseaza un meniu cu toate grenadele salvate in functie de categorie
  • .save <name> — salveaza pozitia ta curenta ca punct de referinta si adauga un nume
  • .goto <grenadeid> — te teleporteaza la grenada salvata a unui jucator (sau la propria grenada, daca nu este specificat niciun jucator)
  • .delete — sterge ultima grenada la care ai folosit .goto (sau .nades) pentru a te teleporta
  • .find <text> — cauta in toate numele grenadelor pentru o potrivire de text

Modificare pozitii pentru grenade

  • .desc <description> — adauga o descriere ultimei tale grenade salvate
  • .rename <new name> — redenumeste ultima ta grenada
  • .addcat <category> — adauga o categorie la ultima ta grenade
  • .removecat <category> — sterge o categorie la ultima ta grenada
  • .clearcats — sterge toate categoriile la ultima ta grenada
  • .deletecat <category> — sterge o categorie la toate grenadele salvate
  • .copy <username> <grenadeid> — copiaza grenadele altui jucator si le salveaza pentru tine
  • .setdelay <delay> — stabileste o intarziere pentru ultima grenada; utilizat numai atunci cand se foloseste .throw impotriva unei categorii

Testare grenade

  • .last — teleports you back to where you threw your last grenade from
  • .back — teleports you back a position in your grenade history (you can also do .back 5 to go to the 5th grenade you threw, for example)
  • .forward — teleports you forward a position in your grenade history
  • .flash — saves you position to test flashbangs against it. Use this command in a spot you want to try to blind, then move and throw the flashbang; you will be teleported back to the position and see how effective the flashbang is. Use .stop to cancel.
  • .throw [filter] — automatically throws all grenades matching the filter. With no filter, throws the last grenade you threw.
  • .noflash — makes it so no flashbangs will blind you (they still blind others)

Comenzi spawn

  • .respawn — makes you respawn at the spot you are standing (.stop to cancel)
  • .spawn <number> — teleports you to a spawn #, using your team's spawns (CT or T). Closest spawn is used if no argument is given
  • .ctspawn <number> — same as .spawn, but using CT only regardless of what team you are on
  • .tspawn <number> — same as .spawn, but using T only regardless of what team you are on
  • .namespawn <name> — saves the closest spawn to you under a name, which can then be gone to via .spawn <name>
  • .bestspawn — teleports you to your team's closest spawn from your current position
  • .worstspawn — teleports you to your team's furthest spawn from your current position

Comenzi boti

  • .bots — opens the bot menu for easier access to most of the below commands
  • .bot — adds a bot where you're standing (or crouching!); .crouchbot to force a crouching bot
  • .ctbot, .tbot — same as .bot, but forces the bot's team to CT or T
  • .botplace — adds a bot at the point you're looking at (similar to the bot_place command)
  • .boost — spawns a bot boosting you (crouch-boosting if you're crouching); .crouchboost to force a crouching bot
  • .swapbot — swaps your position with the nearest bot (temporarily, the bot will respawn in the original spot still)
  • .movebot — moves the last bot you placed to your current position
  • .nobot — removes the bot you're aiming at (can also use .kickbot or .removebot)
  • .nobots — clears all bots (.clearbots, .removebots, .kickbots also work)
  • .savebots — saves all current bots to a file
  • .loadbots — loads bots from the file (written by the last .savebots)

Diverse

  • .timer — starts a timer when you start moving in any direction, and stops it when you stop moving, telling you the duration of time between starting/stopping
  • .timer2 — starts a timer immediately and stops it when you type .timer2 again, telling you the duration of time
  • .countdown <duration> — starts a countdown timer for the duration specified (in seconds), defaulting to the round duration (the mp_roundtime cvar)
  • .fastfoward (or .ff) — speeds up the server clock briefly so smokes dissipate quickly
  • .repeat <interval> <command> — give a number of seconds and a chat command, the command will automatically repeat at the given interval. For example: .repeat 3 .throw repeats .throw every 3 seconds
  • .delay <duration> <command> — runs the given chat command after a given duration (in seconds)
  • .map — changes map (you can use a map name like .map de_dust2 or just .map to get a menu)
  • .dryrun — disables most practicemode settings (leaving infinte money on), restarts the round, and sets freezetime to sm_practicemode_dry_run_freeze_time (default 6) - you can also use .dry
  • .enable <arg> — enables a partially-named setting, or "all" settings
  • .disable <arg> — disables a partially-named setting, or "all" settings
  • .savepos — temporarily saves a position so you can .back to it (this adds the position to the list of grenade positions you've thrown)
  • .god — toggles god mode (alias for the god command in console; requires sv_cheats to be on)
  • .endround — ends the round (alias for the endround command in console; requires sv_cheats to be on)
  • .break — breaks all func_breakable entities (most windows)
  • .stop: cancels a current action (this can stop many things: the .flash command, the .repeat command, and the .timer command)
  • .spec, .t, .ct: joins a team

Comenzi replay bot

  • .replays — opens replay mode menu
  • .replay — opens the replay mode menu, or the last replay/role menu you had open
  • .namereplay — names the replay you're currently working on
  • .namerole — names the role you're currently working on
  • .finish — finishes and saves current recording
  • .cancel — cancels current replay/recording
  • .play <id> [role] — plays a replay id (all the roles), or a single role from a replay

Cvars

  • sm_practicemode_alphabetize_nades — afiseaza grenadele in ordine alfabetica in loc de ordine in functie de ID
  • sm_practicemode_share_all_nades — permite tuturor jucatorilor sa editeze grenadele si ascunde numele celui care le-a creat
  • sm_practicemode_autostart — daca modul de practice sa fie pornit automat sau nu
  • sm_practicemode_max_grenades_saved — numarul maxim de grenade pe care un jucator le poate salva prin .save
  • sm_infinite_money — daca jucatorii beneficiaza de bani infiniti sau nu
  • sm_allow_noclip — daca comanda de .noclip este activata sau nu
  • sm_grenade_trajectory_use_player_color — daca se utilizeaza cl_color pentru a obtine culoarea traiectoriei a grenadelor
  • sm_practicemode_can_be_started — daca modul de practice poate fi inceput

Cerinte de compatibilitate


Instructiuni de instalare

  • Extrageti fisierul .zip si plasati folderele in FTP-ul serverului dvs. de joc (recomandam folosirea unui client precum FileZilla). Veti avea practicemode.smx in /addons/sourcemod/plugins
  • Pentru a folosi comanda de .setup, fie va adaugati acces de admin, fie eliminati aceasta cerinta.
Author
LALEAGANE
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