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Clutch or Cluck

CS:GO Clutch or Cluck 1.7

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Caracteristici generale
Clutch or Cluck este un plugin distractiv pentru CS:GO care permite echilibrarea sau dezechilibrarea echipelor in functie de alegerea jucatorilor. Puteti modifica setarile incat sistemul sa fie la alegere sau total aleatoriu. Configuratia by default permite ultimului jucator in viata intr-o echipa (impotriva a 5 sau mai multi adversari) sa faca alegerea dintre Clutch or Cluck.

Clutch:
  • Jucatorul primeste 500 HP ca ajutor pentru a face clutch in runda;
  • Jucatorul va fi recompensat cu 200 HP in runda urmatoare daca castiga;
  • Jucatorul va arde in flacari daca pierde.
Cluck:
  • Jucatorul se va transforma in gaina si va avea 1 HP;
  • Jucatorul nu va putea folosi decat cutitul;
  • Jucatorul va ramane gaina si in urmatoarea runda indiferent daca pierde sau castiga.
Cvars
Reveal: 

// Clutch Or Cluck plugin version.
// -
sm_coc_version "1.7.0"

// Sets beacon on the player. (0 = Disabled, 1 = Clutch, 2 = Cluck, 3 = Both)
// * Requires funcommands.smx
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "3.000000"
sm_coc_beacon "0"

// Number of seconds to burn a player for not clutching.
// -
// Default: "60.0"
// Minimum: "0.000000"
// Maximum: "120.000000"
sm_coc_burntime "60.0"

// Allow chickens to pick up and plant the bomb.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_coc_c4pickup "1"

// Enable/disable the plugin.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_coc_enable "1"

// Health points when attempting to clutch a round.
// -
// Default: "500"
// Minimum: "1.000000"
// Maximum: "5000.000000"
sm_coc_hpbonus "500"

// Health points when turned into a chicken.
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "5000.000000"
sm_coc_hpchicken "1"

// Health points for successfully clutching a round.
// -
// Default: "200"
// Minimum: "1.000000"
// Maximum: "1000.000000"
sm_coc_hpreward "200"

// Allow chickens to use a knife.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_coc_knife "1"

// Maximum number of rivals for Clutch Or Cluck to activate.
// -
// Default: "20"
// Minimum: "1.000000"
// Maximum: "40.000000"
sm_coc_maxrivals "20"

// Cluck model for Counter-Terrorists.
// -
// Default: "models/chicken/chicken.mdl"
sm_coc_mdl_cluckct "models/chicken/chicken.mdl"

// Cluck model for Terrorists.
// -
// Default: "models/chicken/chicken.mdl"
sm_coc_mdl_cluckt "models/chicken/chicken.mdl"

// Clutch model for Counter-Terrorists.
// -
// Default: ""
sm_coc_mdl_clutchct ""

// Clutch model for Terrorists.
// -
// Default: ""
sm_coc_mdl_clutcht ""

// Minimum number of rivals for Clutch or Cluck to activate.
// -
// Default: "5"
// Minimum: "1.000000"
// Maximum: "40.000000"
sm_coc_minrivals "5"

// Show clutch round information.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_coc_msg_clutch "1"

// Show chicken kill/death notifications.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_coc_msg_killdeath "1"

// Show warning when Clutch or Cluck has been set on a player.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_coc_msg_warn "1"

// Show win or die team slay message.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_coc_msg_windordie "1"

// Randomly set Clutch or Cluck based on a ratio.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_coc_random "0"

// Percentage (%) chance for the player to turn into a chicken if sm_coc_random is 1. (100 = Always)
// -
// Default: "50"
// Minimum: "0.000000"
// Maximum: "100.000000"
sm_coc_ratio "50"

// Slay players who team kill friendly chickens.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_coc_slaytk "1"

// Allow chickens to toggle third-person view using reload key (CS:GO only)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_coc_thirdperson "1"

// Minimum number of seconds left in a round for Clutch or Cluck to activate.
// -
// Default: "20"
// Minimum: "10.000000"
// Maximum: "240.000000"
sm_coc_timeleft "20"

// If non-zero, slays players of the losing team whose HP is greater than or equal to this value.
// -
// Default: "50"
// Minimum: "0.000000"
// Maximum: "5000.000000"
sm_coc_winordie "50"

Comenzi
  • sm_chicken <target> — Sets the model of a player to a chicken.
Cerinte de compatibilitate
Instructiuni de instalare
Extrageti fisierul .zip si plasati continutul in felul urmator:
  • clutchorcluck.smx in /addons/sourcemod/plugins
  • clutchorcluck.sp in /addons/sourcemod/scripting
Author
LALEAGANE®
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