echo Executing Admins Kit Configuration File
//
// Localization language.
//
// "server" - server language (amx_language).
// "player" - player language (setinfo "lang").
// Specific language in ISO 639-1 format ("en", "ru", "pl", "de" etc).
//
// Default: "server"
//
adminskit_lang "server"
// _ _ _ _____ _ _
// / \ __| |_ __ ___ (_)_ __ | ____ __ ___ ___ | | ___ ___ | | __
// / _ \ / _` | '_ ` _ \| | '_ \ | |_ | '__/ _ \/ _ \ | | / _ \ / _ \| |/ /
// / ___ | (_| | | | | | | | | | | | _|| | | __| __/ | |__| (_) | (_) | <
// /_/ \_\__,_|_| |_| |_|_|_| |_| |_| |_| \___|\___| |_____\___/ \___/|_|\_\
//
// Description: allows administrators to spectate the players of the other team,
// regardless of the limits set by the mp_forcechasecam cvar.
//
// Author: ReHLDS Team
// URL:
https://dev-cs.ru/resources/314/
//
// On\off the Admin Free Look.
//
// 1 - on.
// 0 - off.
//
// Default: 0
//
afl_enable 0
//
// Access flags to the Admin Free Look functionality.
//
// Default: "d"
//
afl_access "d"
// ___ _ _ _ _ ____ _ _
// |_ _|_ ____ _(_)___(_| |__ | | ___ / ___| _ __ ___ ___| |_ __ _| |_ ___ _ __
// | || '_ \ \ / | / __| | '_ \| |/ _ \ \___ \| '_ \ / _ \/ __| __/ _` | __/ _ \| '__|
// | || | | \ V /| \__ | | |_) | | __/ ___) | |_) | __| (__| || (_| | || (_) | |
// |___|_| |_|\_/ |_|___|_|_.__/|_|\___| |____/| .__/ \___|\___|\__\__,_|\__\___/|_|
// |_|
//
// Description: allows the spectator with the specified flags to disappear from the scoreboard.
//
// Author: ReHLDS Team
// URL:
https://dev-cs.ru/resources/292/
// Localization: invisible_spectator.txt
//
// On\off the Invisible Spectator.
//
// 1 - on.
// 0 - off.
//
// Default: 0
//
ispec_enable 0
//
// Access flags to the Invisible Spectator functionality.
//
// Default: "d"
//
ispec_access "d"
//
// The chat command enable\disable "invisibility" mode.
//
// Default: "/is"
//
ispec_command "/is"
//
// On\off automatically hide administrators when they become spectators.
//
// 1 - hide automatically.
// 0 - hide only when entering a chat command (see ispec_command).
//
// Default: 1
//
ispec_auto 1
//
// On\off don't allow using the chat while invisible.
//
// 1 - don't allow.
// 0 - allow.
//
// Default: 1
//
ispec_lock_say 1
//
// On\off hide the invisible spectators from administrators.
//
// 1 - hide.
// 0 - don't hide (administrators will see the "invisible" spectators).
//
// Default: 1
//
ispec_hide_from_admins 1
// _ _ _ _ _ _ _ ____ _ _____
// | | | |_ __ | (_)_ __ ___ (_| |_ ___ __| | / ___| |__ ___ ___ ___ ___ |_ ____ __ _ _ __ ___
// | | | | '_ \| | | '_ ` _ \| | __/ _ \/ _` | | | | '_ \ / _ \ / _ \/ __|/ _ \ | |/ _ \/ _` | '_ ` _ \
// | |_| | | | | | | | | | | | | || __| (_| | | |___| | | | (_) | (_) \__ | __/ | | __| (_| | | | | | |
// \___/|_| |_|_|_|_| |_| |_|_|\__\___|\__,_| \____|_| |_|\___/ \___/|___/\___| |_|\___|\__,_|_| |_| |_|
//
// Description: removes the restriction on moving to another team only once per round.
//
// Author: the_hunter
//
// On\off Unlimited Choose Team.
//
// 1 - on.
// 0 - off.
//
// Default: 0
//
uct_enable 0
//
// Access flags to the Unlimited Choose Team functionality.
// Set the empty value "" to make it available to all players.
//
// Default: "d"
//
uct_access "d"
// __ ___ _ ____ _ _ _ _ _ _
// \ \ / | | | | | _ \ ___| |_ ___ ___| |_(_) ___ _ __ | | | | ___| |_ __ ___ _ __
// \ \ /\ / /| |_| | | | | |/ _ | __/ _ \/ __| __| |/ _ \| '_ \ | |_| |/ _ | | '_ \ / _ | '__|
// \ V V / | _ | | |_| | __| || __| (__| |_| | (_) | | | | | _ | __| | |_) | __| |
// \_/\_/ |_| |_| |____/ \___|\__\___|\___|\__|_|\___/|_| |_| |_| |_|\___|_| .__/ \___|_|
// |_|
// Description: Wallhack for administrators. Analogue of Admin Spectator ESP.
//
// Note: Press R (reload) while observing a player to open the menu.
// Pressing it again closes the menu (or just click on "Exit").
//
// Author: the_hunter (part of the code from the Peeping Tom 2
https://forums.alliedmods.net/showthread.php?t=89081 and
// Admin Spectator ESP
https://forums.alliedmods.net/showthread.php?t=23691)
// Localization: whdh.txt
//
// On\off WH Detection Helper.
//
// 1 - on.
// 0 - off.
//
// Default: 0
//
whdh_enable 0
//
// Access flags to the WH Detection Helper functionality.
//
// Default: "d"
//
whdh_access "d"
//
// The WH Detection Helper functionality is only available to players on a team of observers.
//
// 1 - on.
// 0 - off.
//
// Default: 0
//
whdh_spec_only 0
//
// Store personal player settings for the specified number of days.
// If a player does not log into the server within the specified number of days, his personal settings will be deleted.
//
// 0 - don't save settings.
// n - store settings for n days.
//
// Default: 7.0
//
whdh_save_prefs 7
//
// The path (relative to the cstrike folder) to the lines and boxes sprite.
//
// Default: "sprites/laserbeam.spr"
//
whdh_beam_sprite "sprites/laserbeam.spr"
//
// The path (relative to the cstrike folder) to the marker sprite.
//
// Default: "sprites/whdh.spr"
//
whdh_marker_sprite "sprites/whdh.spr"
//
// Update rate of the lines and boxes.
//
// Minimum value 0.1
// Maximum value 1.0
//
// Default: 0.2
//
whdh_beam_update_rate 0.2
//
// The color of the boxes indicating the player behind the wall (R G B).
//
// Default: "0 255 0"
//
whdh_box_color "0 255 0"
//
// The color of the boxes indicating the player on the terrorist team (R G B).
//
// Default: "105 60 60"
//
whdh_box_color_t "105 60 60"
//
// The color of the boxes indicating the player on the counter-terrorist team (R G B).
//
// Default: "60 60 105"
//
whdh_box_color_ct "60 60 105"
//
// The color of the boxes when one player hits the other (R G B).
// The value "0 0 0" - don't change the color.
//
// Default: "0 0 0"
//
whdh_box_color_hit "0 0 0"
//
// The color of the lines indicating the player on the terrorist team (R G B).
//
// Default: "150 0 0"
//
whdh_line_color_t "150 0 0"
//
// The color of the lines indicating the player on the counter-terrorist team (R G B).
//
// Default: "0 0 150"
//
whdh_line_color_ct "0 0 150"
//
// The color of the lines when one player hits another (R G B).
// The value "0 0 0" - don't change the color.
//
// Default: "255 0 255"
//
whdh_line_color_hit "255 0 255"
// ____ ____ _ _
// / ___| ___ _ ____ _____ _ __ / ___|| |_ __ _| |_ ___
// \___ \ / _ \ '__\ \ / / _ \ '__| \___ \| __/ _` | __/ __|
// ___) | __/ | \ V / __/ | ___) | || (_| | |_\__ \
// |____/ \___|_| \_/ \___|_| |____/ \__\__,_|\__|___/
//
// Description: Displays information in the HUD message about the current server FPS
// and the consumed computer resources (CPU, RAM, etc).
//
// Author: the_hunter
//
// On\off Server Stats.
//
// 1 - on.
// 0 - off.
// Default: 0
//
sstats_enable 0
//
// Access flags to the Server Stats functionality.
//
// Default: "l"
//
sstats_access "l"
//
// The chat command on\off information output.
//
// Default: "/sstats"
//
sstats_command "/sstats"
//
// What information to show in the HUD message.
//
// a - current FPS.
// b - CPU usage.
// c - virtual memory usage.
// d - physical memory usage.
//
// Default: "ab"
//
sstats_display "ab"
//
// Information update rate.
//
// Minimum value 0.1
// Maximum value 10.0
//
// Default: 1.0
//
sstats_update_rate 1.0
//
// Position of the HUD message (X Y).
//
// Default: "0.011 0.91"
//
sstats_hud_pos "0.011 0.91"
//
// Color of the HUD message (R G B).
//
// Default: "48 213 200"
//
sstats_hud_color "48 213 200"